Cloud Imperium is looking for an enthusiastic and technically minded Senior Mission Designer to work on its ever-expanding Persistent Universe at its UK studio in Wilmslow (near Manchester).

The Mission Feature Team (MFT) you would be a part of is made up of a producer, designers, coders and embedded QA and is responsible for many aspects of the game, such as creation of the first implementation of new missions to then be handed off to other departments who will leverage them to create further content.

The team is also responsible for the generation of the content for regular in-game events or even the occasional demo. Previous examples of events are the various Fleet Weeks and the XenoThreat incursion.

As a Senior Mission Designer, you will also help to create or develop design systems, such as law system and the prison gameplay loop along with the development, maintenance and support of existing content and systems.

Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We’re currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history.

For more information about life at Cloud Imperium Games, check this out -

What does a Senior Mission Designer at CIG do?

  • The design, creation, ownership, documentation and championing of features, mechanics, missions, systems, etc as necessary
  • Works in various in-house tools including Subsumption, a visual scripting editor to create logic for missions, systems and events
  • Maintains a strong communication with other departments in which they must be comfortable being an advocate for “the player”
  • Works closely with various other departments to improve AI, gameplay, mechanics, tools which impact our work or ability to work
  • Works with Narrative to build engaging stories for mission and locations

What do we expect from our Senior Mission Designers?

  • Previous industry experience with ownership of major features or missions.
  • A deep understanding of and prior experience with visual scripting or coding languages.
  • Being equally capable of working independently and collaborating with peers and juniors who may require guidance
  • A willingness to follow and learn from the Star Citizen community using resources such as Reddit, Spectrum (our own forum), and Twitch. Especially during the Public Test phase of our quarterly releases where players are able to stream the patch currently being tested and we are able to react with daily updates
  • An ability to develop relationships with other departments and project a professional face of the MFT team
  • A capacity to work to frequent deadlines
  • A willingness to speak on camera or at live events

So, if you are an enthusiastic and self-motivated mission designer please apply for this role immediately!

Diversity Statement

CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it’s our differences that make it special.

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