Cloud Imperium is looking for a Producer to join our team! The successful candidate will work with the Development Team to help deliver the requirements of the crowd-funded space simulation MMO Star Citizen and the action-packed cinematic story campaign game Squadron 42.

Covid-19 Hiring Update: We’ve transitioned to a work-from-home model and we’re continuing to interview and hire during this time. This role is expected to begin as a remote position. We understand each person’s circumstances may be unique and will work with you to explore possible interim options.

Responsibilities:

  • Serve as a global driving force for delivering CIG’s goals, facilitating communication, organization, and accountability within your assigned Teams
  • Independently own areas of the project, creating short- and long-term schedules for your teams using Waterfall or Agile methodologies such as Scrum or Kanban (where appropriate) and ensure that goals and deadlines are clearly communicated
  • Create, track, and manage tasks to ensure that schedules are maintained and adjusted accordingly for all upcoming releases, deadlines, and milestones
  • Compile and send out regular reports on team progress and accomplishments
  • Identify, communicate, and support resolving any risks that may prevent the team from completing deadlines to the Leadership team
  • Schedule and attend meetings as required, taking clear and concise notes, and distributing them to the appropriate personnel
  • Serve as custodian of team wellbeing and foster a culture of success
  • Provide guidance and motivation to team members, making sure that goals and deadlines are achieved
  • Champion efficient processes and policies to team leadership and internal support staff
  • Line manage, coach and mentor production staff (where necessary)
  • Work with the team to develop efficient work methods and pipelines
  • Undertake other duties and responsibilities assigned by Cloud Imperium Games reasonably consistent with employee’s skills and experience

Requirements

  • A minimum of 4 years’ experience in video game production or other relevant experience
  • Experience on a full project life cycle involving multiple disciplines
  • Experience with game art asset pipelines
  • Proficient with standard project management development tools (MS Project, JIRA, MS Office, etc.)
  • Superb verbal and written communication with various levels of stakeholders within the business
  • Ample knowledge of project management methodologies including Scrum, Kanban, etc.
  • Unrelenting self-motivation and initiative
  • Excellent problem solving and relationship building skills
  • Passion for video games
  • Must be willing to work in Los Angeles, CA
  • International travel may be required as a part of this role

Pluses:

  • Project Management certifications such as Prince2, PMP, Scrum, and Kanban etc
  • Experience with mixed discipline feature teams
  • Knowledge of Perforce and build systems
  • Proficiency with Jira, Confluence, and Shotgun Software
  • A background in creating 3D art assets for video games

This position is offered at our Los Angeles Studio by Cloud Imperium Games LTD.

If you feel you have something to offer this role, even if you don’t think you qualify for all the above, you should still apply – we are an inclusive employer and if you have potential, talent and a great work ethic, we want to hear from you.